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Harmonic Discord Hot

Harmonic Discord
Harmonic Discord
Harmonic Discord
Harmonic Discord
Harmonic Discord
Harmonic Discord
Harmonic Discord
Harmonic Discord
Harmonic Discord
Harmonic Discord
Platform Playstation 3
Game Far Cry 2
Online ID Negrumir

After I made Infinite Void I decided to make another "floating in the middle of nowhere" maps. This was the result. Another small, asymmetrical map with a bunch of pathways and such. Not to much cover but the lines of sight are very odd so it's unlikely you'll get trashed from across the map.

Once I got way up in the sky I really didn't plan out the map but rather just kept building until it was finished. Not exactly sure what I was going for in terms of styling, I really like it but have no idea what to call it. If any of you played Star Ocean: Till the End of Time on PS2 you may recall the final dungeon where there were tons of seemingly pointless yet intricate  clockwork devices floating all about in space. While this may not even closely resemble the particular coloring or atmosphere it does steal a bit of the idea behind it. Just some large, ancient devices that you'll never understand yet they're somehow in pristine condition and are working away at whatever it is they do.

Gameplay is pretty straight forward. The map is very small so it's not difficult to see most the the whole thing at any given time. This allows you to quickly learn what may otherwise be a somewhat confusing layout. You pick where you want to go and likely there are several paths to take you there. Snipers will get a chance to shine if they stick to the long, straight pathways but may find it more difficult to accel in other areas. Many of the pathways allow you to drop off of them and simply land on another. You may find a quick getaway, but if you're new to the map, you may also find nothing but a long fall.

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