This prototype rail cannon is the result of too much UNSC funding in all the right places. (v1.1) 8-16 Players
This map is a remake of a map that I had made for both Far Cry Instincts Predator and Far Cry 2. (Titan and Titan's Revenge, respectively) You can see screenshots of Titan's Revenge to compare this new version.
The focus of the map is a huge coastal cannon mounted on the cliffside. It is a larger-than-life weapon of mass destruction and 2 factions are battling over it's control. This was originally going to be for 4v4 gametypes but it grew larger and now supports big team battle. 8 players can have fun but it won't provide big action.
In the Halo Reach edition of this map, red base is the Anti-Air Missile Battery station and the blue base is a standard halo-style building setup with no specific theme (it was originally going to be a landing platform but that is now in the center with the falcon)
Theteam bases are asymmetrical and I tried hard to balance the experience. Blue base is on a flat plain and red base gets a large cliffedge for height advantage. Due to red teams natural terrain advantage, I built blue base to act more like a fortress since it can be approached easily for 180 degrees. Red base has more choke points but it is also easier to sneak up for flag steals. This map is no cake walk on CTF even with a sucky opponent. No playtest ever had more than 1 score. Hopefully you will find it as fun to play on as I had fun making it.
WEAPONS LIST:
6x Plasma Grenades
2x Grenade Launcher
7x DMR
1x Rocket Launcher
2x Sniper Rifle
1x Shotgun
1x Magnums
1x Gravity Hammer
2x Needle Rifle
2x Needler
2x Plasma Repeater
4x Plasma Pistol
2x Machine Gun Turret












